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Status: Offline
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| Player Profile |
| Scores |
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| Global | 90,185 | | Team | 20,888 | | Combat | 67,826 | | Commander | 2,774 |
| Time |
|---|
| Commander | 14:55:45 | | Squad Leader | 79:58:15 | | Squad Member | 381:53:56 | | Lone Wolf | 399:52:13 | | Total | 876:56:13 |
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| Team Profile |
| Wins & Losses | 1,623 / 1,852 (0.88) |
| Capture Points |
|---|
| Captured CP | 2,526 | | Capture Assist | 2,576 | | Defended CP | 988 |
| Teamwork |
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| Kill Assist | 6,949 | | Heal | 495 | | Revive | 917 | | Support | 5,970 | | Repair | 23 | | Driver | 278 |
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| Combat Profile |
| Accuracy | 15 % | | SPM | 1.71 | | Suicides | 549 | | K/D Ratio | 1.08 |
| Kills |
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| Total & Streak | 33,913 / 22 | | Per Minute | 0.64 | | Per Round | 9.76 |
| Deaths |
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| Total & Streak | 31,417 / 22 | | Per Minute | 0.60 | | Per Round | 9.04 |
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| Army | Time | Wins | Losses | Ratio | B.R. |
|---|
| United States Marine Corps | 425:54:09 | 689 | 984 | 0.70 | 216 | | Middle Eastern Coalition | 426:44:43 | 891 | 831 | 1.07 | 126 | | Peoples Liberation Army | 23:07:38 | 40 | 34 | 1.18 | 65 | | U.S. Navy SEAL (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | British SAS (SF) | 00:14:04 | 0 | 2 | 0 | 9 | | Russian Spetsnaz (SF) | 00:28:10 | 1 | 1 | 1 | 13 | | MEC Special Forces (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | Rebels (SF) | 00:25:29 | 2 | 0 | 0 | 25 | | Insurgent Forces (SF) | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 876:54:13 | 1,623 | 1,852 | 0.88 | 454 |
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| Averages | 97:26:02 | 180 | 206 | 0.88 | 50 |
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| Map | Time | Wins | Losses | Ratio | B.R. |
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| Kubra Dam | 07:51:45 | 7 | 17 | 0.41 | | | Mashtuur City | 41:23:33 | 80 | 111 | 0.72 | | | Operation Clean Sweep | 01:40:17 | 1 | 4 | 0.25 | | | Zatar Wetlands | 07:21:25 | 13 | 13 | 1 | | | Strike at Karkand | 676:08:58 | 1,255 | 1,402 | 0.90 | | | Sharqi Peninsula | 47:19:02 | 83 | 100 | 0.83 | | | Gulf Of Oman | 17:02:19 | 32 | 40 | 0.80 | | | Daqing Oilfields | 04:58:44 | 12 | 9 | 1.33 | | | Dalian Plant | 08:19:24 | 12 | 20 | 0.60 | | | Dragon Valley | 10:02:17 | 14 | 12 | 1.17 | | | FuShe Pass | 06:54:33 | 9 | 13 | 0.69 | | | Songhua Stalemate | 04:52:04 | 9 | 9 | 1 | | | Wake Island 2007 | 07:32:25 | 12 | 15 | 0.80 | | | Devil's Perch (SF) | 00:00:00 | 0 | 0 | 0 | | | The Iron Gator (SF) | 00:00:00 | 0 | 0 | 0 | | | Night Flight (SF) | 00:00:00 | 0 | 0 | 0 | | | Warlord (SF) | 00:00:00 | 0 | 0 | 0 | | | Leviathan (SF) | 00:00:00 | 0 | 0 | 0 | | | Mass Destruction (SF) | 00:12:03 | 1 | 0 | 0 | | | Surge (SF) | 00:38:47 | 2 | 0 | 0 | | | Ghost Town (SF) | 00:16:53 | 0 | 3 | 0 | | | Totals | 842:34:29 | 1,542 | 1,768 | 0.87 | |
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| Averages | 40:07:22 | 73 | 84 | 0.87 | 0 |
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| Theater | Time | Wins | Losses | Ratio | B.R. |
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| USMC | 425:54:09 | 689 | 984 | 0.70 | 216 | | MEC (Middle East) | 426:44:43 | 891 | 831 | 1.07 | 126 | | PLA (Far East) | 23:07:38 | 40 | 34 | 1.18 | 65 | | SEALs | 00:00:00 | 0 | 0 | 0 | 0 | | SAS | 00:14:04 | 0 | 2 | 0 | 9 | | Spetznaz | 00:28:10 | 1 | 1 | 1 | 13 | | MECSF | 00:00:00 | 0 | 0 | 0 | 0 | | Rebels | 00:25:29 | 2 | 0 | 0 | 25 | | Insurgents | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 876:54:13 | 1,623 | 1,852 | 0.88 | - |
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| Averages | 97:26:02 | 180 | 206 | 0.88 | 50 |
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| Kit | Time | Kills | Deaths | Ratio |
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| Anti-Tank | 31:44:10 | 375 | 1,275 | 0.29 | | Assault | 30:09:58 | 829 | 1,153 | 0.72 | | Engineer | 05:18:41 | 64 | 156 | 0.41 | | Medic | 110:05:01 | 4,922 | 3,958 | 1.24 | | Spec Ops | 96:12:41 | 2,205 | 3,625 | 0.61 | | Support | 414:24:56 | 22,936 | 19,285 | 1.19 | | Sniper | 95:54:27 | 2,582 | 1,965 | 1.31 | | Totals | 783:49:54 | 33,913 | 31,417 | 1.08 |
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| Averages | 111:58:34 | 4,845 | 4,488 | 1.08 |
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| Weapon | Time | Kills | Deaths | Ratio | Acc |
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| Assault Rifle | 120:01:17 | 4,974 | 4,327 | 1.15 | 17% | | Grenade Launcher Attachment | 01:10:27 | 31 | 48 | 0.65 | 17% | | Carbine | 77:57:33 | 1,650 | 2,968 | 0.56 | 19% | | Light Machinegun | 353:43:57 | 18,294 | 17,209 | 1.06 | 13% | | Sniper Rifle | 89:32:39 | 2,235 | 1,622 | 1.38 | 42% | | Pistol | 04:42:29 | 145 | 426 | 0.34 | 18% | | Anti-tank | 05:00:54 | 90 | 313 | 0.29 | 37% | | Submachinegun | 21:11:28 | 178 | 784 | 0.23 | 12% | | Shotgun | 02:31:42 | 9 | 71 | 0.13 | 7% | | Knife | 00:54:58 | 27 | 51 | 0.53 | 7% | | Defribrillator | 02:13:38 | 0 | 116 | 0 | 60% | | Explosives (C4, Claymore, AT Mine) | 03:22:55 | 153 | 131 | 1.17 | 44% | | Hand Grenade | 40:34:46 | 5,389 | 2,040 | 2.64 | 31% | | Totals | 722:58:43 | 33,175 | 30,106 | - | - |
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| Averages | 55:36:50 | 2,552 | 2,316 | 1.10 | 25% |
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| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
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| Armor | 08:20:40 | 175 | 265 | 0.66 | 20 | | Aviator | 00:00:00 | 0 | 0 | 0 | 0 | | Air Defense | 04:22:52 | 103 | 137 | 0.75 | 26 | | Helicopter | 00:46:43 | 13 | 25 | 0.52 | 3 | | Transport | 16:00:40 | 270 | 453 | 0.60 | 71 | | Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 | | Totals | 29:30:55 | 561 | 880 | 0.64 | 120 |
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| Averages | 04:55:10 | 94 | 147 | 0.64 | 20 |
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| Miscellaneous Stats |
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| PID (Player ID Number) | 53427279 | | Date of Enrollment | October 1, 2005, 9:27AM PST | | Last Battle on | February 28, 2012, 9:40AM PST | | Kicked & Banned | 79 / 0 | | Cost ($50 base) | 5.7017 cph |
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| Awards |
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| Badges |
Basic Engineer Combat
Next: Veteran Engineer Combat
Requirements..
Veteran Sniper Combat
Next: Expert Sniper Combat
Requirements..
Veteran Medic Combat
Next: Expert Medic Combat
Requirements..
Veteran Spec-Ops Combat
Next: Expert Spec-Ops Combat
Requirements..
Basic Assault Combat
Next: Veteran Assault Combat
Requirements..
Basic Anti-tank Combat
Next: Veteran Anti-tank Combat
Requirements..
Expert Support Combat
Requirements..
Basic Knife Combat
Next: Veteran Knife Combat
Requirements..
Basic Pistol Combat
Next: Veteran Pistol Combat
Requirements..
Basic Ground Defense
Next: Veteran Ground Defense
Requirements..
Basic Explosives Ordinance
Next: Veteran Explosives Ordinance
Requirements..
Veteran Command
Next: Expert Command
Requirements..
Engineer
Requirements..
Basic First Aid
Next: Veteran First Aid
Requirements..
Expert Resupply
Requirements..
Basic Air Defense
Next: Veteran Air Defense
Requirements..
Basic Armor
Next: Veteran Armor
Requirements..
Aviator
Requirements..
Helicopter
Requirements..
Basic Transport
Next: Veteran Transport
Requirements..
| | Medals |
Bronze Star
Awarded to those individuals who have distinguished themselves through proven skill and teamwork
Requirements:
*IAR: Third place
Next:
Silver Star
Awarded to those individuals who have distinguished themselves through superior skill and teamwork
Requirements:
*IAR: Second place
Next:
Gold Star
Awarded to those individuals who have distinguished themselves through excellent skill and teamwork
Requirements:
*IAR: First place
Next:
Distinguished Service Medal
Awarded to an individual who distinguishes themselves by exceptionally meritorious service in a duty of great responsibility
Requirements:
*IAR: Team score of 45
*A total of 100h Total time as commander
*A total of 100h Total time as squad leader
*A total of 100h Total time as squad member
Next:
BasicCombat Infantry Medal
Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.
Requirements:
*IAR: Play for 34 minutes
*A total of 500h Total time played
*All Basic Combat Badges
Next:
Marksman Infantry Medal
Awarded to individuals who have distinguished themselves by sustained meritorious achievement during combat situations.
Requirements:
*IAR: Play for 34 minutes
*All Veteran Combat Badges and the Combat Infantry Medal (see above)
Next:
Sharpshooter Infantry Medal
Awarded to individuals who have excelled in every action expected of the infantry in a combat situation
Requirements:
*IAR: Play for 34 minutes
*All Expert Combat Badges and the Marksman Infantry Medal (see above)
Next:
Medal of Valor
Awarded to the individual who distinguishes themselves by gallantry and intrepidity at the risk of their life above and beyond the call of duty; the deed performed must have been one of personal bravery or self sacrifice so conspicuous as to clearly distinguish the individual above his/her comrades and must have involved the risk of life.
Requirements:
*A total of 250h Total time played
*A total of 5,000 driver special ability points
*A total of 1,000 times defended control point
*A total of 30,000 Teamwork points
Next:
BasicNavy Cross
Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (USA)
*A total of 250h Total time played (USA)
*A total of 500 wins (USA)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
BasicGolden Scimitar
Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force
Requirements:
*A total of 100 Best round score (MEC)
*A total of 250h Total time played (MEC)
*A total of 500 wins (MEC)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
People's Medallion
Awarded to members of the People
Requirements:
*A total of 100 Best round score (China)
*A total of 250h Total time played (China)
*A total of 500 wins (China)
Notes: Generally you do not receive this medal during the round, but it will appear in your stats anonymously.
Next:
Combat Action Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.
Requirements:
*IAR: Play for 33 minutes
*A total of 250h Total time played
*A total of 25,000 kills
*A Best kill streak of 25
Next:
Helicopter Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.
Requirements:
*IAR: 30 kills in a Helicopter
*A total of 250h Total time using Helicopter
*A total of 20,000 kills with Helicopter
Next:
Air Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in aerial combat.
Requirements:
*IAR: 25 kills in a Plane
*A total of 200h Total time using Aviator
*A total of 10,000 kills with Aviator
Next:
Armor Combat Medal
Awarded to any person who has distinguished themselves by superior achievement while participating in armored combat.
Requirements:
*IAR: 25 kills in an Armor Vehicle
*A total of 250h Total time using Armor
*A total of 10,000 kills with Armor
Next:
ExpertGood Conduct Medal
Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity
Requirements:
*IAR: 27 kills and no Team kills, damage or vehicle damage
*Global: 250h Total time played
Next:
Meritorious Service Medal
Awarded to an individual for exceptional conduct in the performance of outstanding services and achievements in support of their comrades
Requirements:
*A total of 250h Total time played
*A total of 1,000 heals
*A total of 1,000 repairs
*A total of 1,000 resupplies
Next:
BasicPurple Heart
Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country
Requirements:
*IAR: A kill:death ratio of 1:4 with a minimum of 5 kills and 20 deaths
Next:
| | Ribbons |
Air-Defense
Awarded to recognize the individual who performed their duty while engaged in active air-defense combat.
Requirements:
*IAR: 3 minutes in Air Defense ([[Stinger]], [[SA-18 Grouse
*IAR: 11 kills with Air Defense (Stinger, Igla, AA Vehicle)
Next:
Ground Defense
Awarded to recognize the individual who participated in sustained ground combat.
Requirements:
*IAR: 3 minutes and 5 kills in a [[BGM-71 TOW
Next:
Infantry Officer
Awarded to recognize the superior dedication of unit leaders during combat situations
Requirements:
*IAR: 25 minutes as Squad Leader
*A total of over 250 Teamwork points Globally
Next:
Staff Officer
Awarded to recognize superior achievement by unit commanders during sustained combat situations
Requirements:
*IAR: 28 minutes as Commander
*IAR: 50 Command points (before 2x for a winning commander)
Next:
Aerial Service
Awarded to recognize the individual who performed their duty while engaged in active aerial combat
Requirements:
*IAR: 15 minutes in an [[Airplane]]
*IAR: 19 kills in an Airplane
Next:
Armored Service
Awarded to recognize the individual who performed their duty while engaged in active armored combat
*IAR: 20 minutes in an [[Tank
*IAR: 19 kills in an Armor Vehicle
Next:
Crew Service
Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.
Requirements:
*IAR: 1 Driver Special Ability Point
*IAR: 13 Driver Kill Assists
*IAR: 5 kills
Next:
Distinguished Service
Awarded to recognize the superior achievement of an individual in all aspects of unit command.
Requirements:
*IAR: 15 team points
*A total of 10h Total time as squad member
*A total of 10h Total time as squad leader
*A total of 10h Total time as commander
Next:
Far East Service
Awarded to recognize service in the Far East Theater.
Requirements:
*A total of 5h Total time for [[People
*Played all maps of Far East Theater
Next:
Middle East Service
Awarded to recognize service in the Middle East Theater
Requirements:
*A total of 5h Total time for [[Middle Eastern Coalition
*Played all maps of [[Middle East]] Theater
Next:
Helicopter Service
Awarded to recognize the individual who performed their duty while engaged in active helicopter combat
Requirements:
*IAR: 15 minutes in Helicopter
*IAR: 19 kills in Helicopter
Next:
Meritorious Unit
Awarded to recognize an individual
Requirements:
*IAR: 26 minutes in a Squad
*IAR: 40 team points
Next:
Valorous Unit
Awarded to recognize extraordinary heroism in action against an armed enemy.
Requirements:
*IAR: 45 team points
*A total of 25h Total time as squad member
*A total of 25h Total time as squad leader
Next:
Airborne
Awarded to recognize individuals who have participated in sustained airborne operations during combat situations
Requirements:
*IAR: 10 seconds in a [[Parachute]]
Next:
Combat Action
Awarded to recognize active participation in ground or air combat
Requirements:
*IAR: 18 kills
*A Best kill streak of at least 10
Next:
Good Conduct
Awarded to recognize exemplary behavior, efficiency, and fidelity in active service
Requirements:
*IAR: 14 kills
*IAR: No Team kills/damage/vehicle damage
*A total of 50h Total time played
Next:
Legion of Merit
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
War College
Awarded to recognize achievements which, through their dedication and gallantry, have set the individual apart and above other commanders.
Requirements:
*IAR: 45 Commander Points (before 2x)
*A total of 50h Total time as commander
*A win:loss ratio of at least 3:1
Next:
| SF Badges & Medals |
Engineer Specialist
Requirements..
Sniper Specialist
Requirements..
Medic Specialist
Requirements..
Basic Spec Ops Specialist
Next: Veteran Spec Ops Specialist
Requirements..
Assault Specialist
Requirements..
Anti-Tank Specialist
Requirements..
Support Specialist
Requirements..
Tactical Support Weaponry
Requirements..
Grappling Hook Specialist
Requirements..
Night Vision Combat
Requirements..
Zip Line Specialist
Requirements..
U.S. Navy Seal Special Service Medal
Next:
British SAS Special Service Medal
Next:
Russian SPETZ Special Service Medal
Next:
MECSF Special Service Medal
Next:
Rebels Special Service Medal
Next:
Insurgent Forces Special Service Medal
Next:
Courage Award
Next:
Service Award
Next:
Valor Award
Next:
| | SF Ribbons |
Airborne Specialist Ribbon
Next:
Armored Transport Specialist Ribbon
Next:
British SAS Service Ribbon
Next:
Crew Specialist Ribbon
Next:
Helo Specialist Ribbon
Next:
Insurgent Forces Service Ribbon
Next:
Legion of Merit Ribbon
Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions
Requirements:
*IAR: 50 team points
*A total of 200h Total time played
*A Best kill streak of at least 10
*A Worst death streak of at least 8
Next:
MECSF Special Forces Service Ribbon
Next:
Rebels Service Ribbon
Next:
Russian SPETZ Service Ribbon
Next:
U.S. Navy Seal Service Ribbon
Next:
| | EF Medals |
Euro Special Service Medal (EF)
Next:
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